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ErasmusMagnus

53 Game Reviews

7 w/ Responses

Most classic and unforgiving

Haha good ol times copyright be damned

This is what I get for selling one hundred Hot Wheels to @DrewPBalls over the internet.

Good shit

Thanks for the spooky present! Beat it with zero hints! Though a little trial and error clicking. Happy Halloween.

Video games are fun. This game was a fun. What a wonderful community.

The last week was a bitch though, I had to go down a difficulty at the second song. But a blast overall. Left a permanent imprint of impassioned artistry and holistic beauty. Indelibly strong memories, emotions and thoughts that transcend the game alone.

The implemented action of rhythm games works very well and is extremely satisfying to pull off. I was never good at this particular genre, but the tutorial and configurable difficulty help ease you in, and barring the last two songs managed to beat the entire thing on normal difficulty. The design here is strong. The different aspects of design play off of each other well to make a compelling gestalt of a game. It just oozes charisma, and the vibrant, bouncy animation and downright killer soundtrack, and all that it really represents truly make it an exceptional work.

It was fun meeting both the programmer and artist before actually playing the damn game, so that's a bonus.

This ain't got shit on Trombone Champ.

I hate 2D platformers. At least the Ghosts 'n Goblins intro sets the tone for the game perfectly. Also, god damn it Danny B, I can't concentrate with your music playing, so you'll have to go on mute. Sorry.

There's something inherently appealing about an extremely agile blue elephant.

Incredibly charming, just like all your other games. Favorite character is the tailor. It was a blast to play this short little experience, though as mentioned, it's plagued with technical problems, so don't go looking for glitches. If you try to, it will absolutely break under its own weight, so don't bother. My advice: don't leave fullscreen at any time, and don't go looking for ways to break the game. It doesn't add to the experience, and left a small dent.

It's a short, fun, casual game in the best way. You can beat the whole thing in a few minutes, and it's so freaking worth it. It's extremely cohesive, with an insane number of amazing little details, from the dedicated quack button, the rich flavor text, the atmosphere of the shops, and more. The artistic effort put into this short little project is extremely impressive, as is always the case with Wiesi.

The visual design and sound design is incredible, blending soft-colored cartoons and wacky, iconic sound effects with immersive soundscapes and grittiness, providing a clean sense of realism, and again, the writing adds to the fun. This is the stuff I think of when I think of the word "fun." It's that in its most raw, delightful form.

Been lurking around Newgrounds and similar sites for over a decade. Decided to join proper because it's been home to so many great works, and I'm grateful for the effort put into them. I'm now here to enjoy only the good stuff.

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Joined on 11/16/21

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